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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hadwisa Barney, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her whole body is exceptionally muscular. With bright blonde hair. She has green eyes and a brown hat with a black feather.

Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Hadwisa studied abroad. She has had some formal music training, and achieved minor success. She has worked as a Bounty Hunter like her mother before her.

Motivation: She is terrified, and will act out of fear; and she is unsatisfied with her job

Ideals: Gifted, Artistic. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Hadwisa Barney, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 80 pp. 1 Spyglass. 1 Healer’s kit. 1 Bullseye lantern.


Social Check DCs


Millicent Lindsay, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.

Personality: Aggressive, abrasive, and angry, Millicent embodies much of what other species detest in the Humans. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Millicent was born the youngest of three triplets. Her arcane abilities were realized during a raid on her village. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is greedy; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, In love, Family. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Millicent Lindsay, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Deception +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


William Prescott, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His blonde hair, when down, is lengthy. His violet eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Insomniac. Bonds: Criminal record, Adventurer, Rich. Occupation: Guard

Voice: Australian accent

Attributes [hide]

William Prescott, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Gilbert Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is heavily combed to the right. This blue eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. Animals are drawn to him, and he is able to talk to them.

History: Born in the west his family was never financially stable. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Entrepeneur, Pacifist, Gifted. Flaws: Fearful. Bonds: Poor. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Gilbert Berkeley, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 14 (+2)18 (+4) 9 (-1)8 (-1)
Skills Perception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Giant, Gnome, Elven, Goblin
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Blue sapphire (900 gp).


Social Check DCs

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