Hadwisa Snape, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses in brown turtlenecks beneath a green coat with violet slacks. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Hadwisa reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Disciplined, Impeccable. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 40000 cp.
Elysande Harlow, Female Human [Permalink]
Personal [hide]
Description: She wears tan trousers with green and pastel striped suspenders. She wears various colorful collared shirts. She has auburn hair. Her eyes are amber and she is always smoking a pipe.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She enjoys reading and quiet.
History: Born in the east to a Map Maker, Elysande learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She inherited the family business which she has now maintained for 3 years.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Logical, Athletic. Flaws: Shy, Racist. Bonds: Job. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Auran, Gnoll, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 3000 sp.
Rolf Barton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has a slight overbite and is overall scrawny. He has moderate length silver hair. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Beggar
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Solid gold idol (500 gp). A roughly beaten golden orb (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1600 gp).
Vicky Lester, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair is long and unkept. Her eyes are blue and beady.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly. Bonds: Rich, Job, Military, Mentor. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. Aquamarine (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!


