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NPC Generator

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Advanced [show]


Lewis Gracey, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His eyes are a pleasant gray.

Personality: He loves telling others what to do and how they should feel about things. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city he treasured whatever gifts he got. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Adventurer. Occupation: Mason

Voice: French accent

Attributes [hide]

Lewis Gracey, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 10 (+0)17 (+3)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Mary Gracey, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears professional attire and is in decent physical shape. Her golden hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a pair of adventurers, Mary grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: She has passion for adventuring and risk; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Artistic, Gifted. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Mary Gracey, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Violet garnet (400 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Ansley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey coat over a brown low-cut shirt, and a broad hat upon his head. His white hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Seamstress business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Seamstress job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and to be a guard again

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Thomas Ansley, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)10 (+0) 9 (-1)14 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Deep blue spinel (400 gp). Coral (100 gp). Carnelian (70 gp). Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey cloak and cross-gartered brown stockings. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady hazel eyes.

Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others.

Flaws: Ugly, Depressed, Fearful, Disease, Insomniac. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Shane Garfield, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 7 (-2)16 (+3)
Skills Performance +6, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Everburning torch. 3 Smokesticks.


Social Check DCs

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