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NPC Generator

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Advanced [show]


Adelaide Langdon, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a hunchback. She wears her red hair up. She has a tattooed face.

Personality: She loves telling others what to do and how they should feel about things. She has a habit of throwing herself into exceedingly dangerous situations.

History: Adelaide was born in the south. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To prove her worth to the world.

Ideals: Opinionated, Persistence. Flaws: Ugly, Impulsive, PTSD. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Adelaide Langdon, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 15 (+2)8 (-1)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Orc, Draconic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


John Eastoft, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a red vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His brown hair and beard is wavy and long. His eyes, though not visible through his cowl, are brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, John studied abroad. After coming to the age of reason, John took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Criminal record. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

John Eastoft, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Roger Charlton, Male Human [Permalink]

Personal [hide]

Description: This eastern man prefers to wear pastel pants and tee shirts. His clothes are grease stained in places. With bright red hair and a scraggly beard. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Miner, Roger learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Further expansion of business; and expand his business

Flaws: Antagonistic. Bonds: Poor, Immigrant, Family, Job. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Charlton, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Rose (40 gp). Tourmaline (90 gp). Deep green spinel (90 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Balimaar Cooper, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 5 (-3)16 (+3) 15 (+2)11 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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