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NPC Generator

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Advanced [show]


Margery Bentley, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Barkeep. Her white hair is heavily combed to the right. She has a tattooed face.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Barkeep.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker, Artistic. Bonds: Job, Attractive. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Margery Bentley, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Star rose quartz (30 gp). Smoky quartz (30 gp).


Social Check DCs


Oriel Conway, Female Human [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a brown suit, pastel shirt, and blue tie. She is muscular with a powerful set of arms. Her black hair is still thick. She has several tiny aquamarine earrings on each ear.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a minor phobia of water and hates getting wet.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Oriel reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Rich, Military. Occupation: Server

Voice: Low range voice

Attributes [hide]

Oriel Conway, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Golden yellow topaz (500 gp). Sard (30 gp).


Social Check DCs


Millicent Shipley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her right hand. She wears a Stetson hat to cover her moderate length golden hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. She takes great joy in being the best Bounty Hunter in town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Unemployed, but she got bored and became a Bounty Hunter. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions; and money/treasure

Ideals: Optimist. Flaws: Shy. Bonds: In love, Job, Rich, Religious. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Millicent Shipley, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 4 (-3)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Gomory Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. He keeps his long silver hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gomory took refuge in the large cave and found the beat up morningstar and armor he uses now. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Poor, Nature. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Gomory Wesley, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Blue sapphire (1600 gp). Pink pearl (80 gp). Jet (80 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs

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