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NPC Generator

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Advanced [show]


Rolf Denholm, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears many layers of old clothing at all times. He has a hunchback. With a patchy auburn beard and wild auburn hair. His amber eyes are passionate and lively.

Personality: Eccentric and domineering, Rolf will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small mountains village. His mother was a soldier and died while he was still young. Rolf was left his mother's suit of armor and trained in its use and care. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Blacksmith; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolf Denholm, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Hugh was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the north; and to be a doctor again

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Hugh Nash, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Malachite (14 gp). 1 Full Plate. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Ernest Wharton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears grey leather gloves, a grey jacket, and tight pants. His long chestnut hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Ernest was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Jeweler.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Gifted, Impeccable. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Ernest Wharton, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)17 (+3) 4 (-3)13 (+1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 7
Languages Common, Aquan, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Mary Paxton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears skinny pants and wears a brown and violet robe with the hood down. She has brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Bounty Hunter business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. In the meantime she has taken over work as a Bounty Hunter and occasionally as a mercenary.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Mary Paxton, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs

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