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NPC Generator

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Advanced [show]


Patrick Wilberforce, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a white shirt with thin green vertical stripes and white pants. His hair is white and curly. His amber eyes dart from person to person.

Personality: Eccentric and domineering, Patrick will drive conversation. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert. Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Patrick Wilberforce, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)9 (-1) 15 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Cornish, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'0" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She became a Guard soon after.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and she's looking for her big break

Ideals: Justice. Flaws: Secretive. Bonds: Poor, Job, Adventurer. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Oriel Cornish, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Graeme, Male Human [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. He has no hair. His thin eyebrows rest above his beady blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: Odo was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Poor, Debt. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Odo Graeme, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Clayden, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: Aggressive, abrasive, and angry, Heather embodies much of what other species detest in the Humans. When she's not drinking or sleeping the drinks off, she's doing music.

History: Heather was born with her mother's beautiful face. After coming to the age of reason, Heather took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Heather Clayden, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 8 (-1)14 (+2)
Skills Insight +2, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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