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NPC Generator

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Advanced [show]


Alexandre Van Es, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tan wide-brimmed hat and tan clothes. His auburn hair has been sun bleached extensively. His brown eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a necromancer, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He became a Miner soon after.

Motivation: Sabotage a competitor.

Ideals: Passionate. Flaws: Secretive. Bonds: Mentor, Job. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Alexandre Van Es, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Everburning torch.


Social Check DCs


Chad Moreno, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is slicked back into a classic pompadour. His gray unseeing eyes seem to look past you.

Personality: This man loves writing and to teach people writing more than just about anything. He plays an instrument quite well.

History: Chad was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease. Bonds: Poor, Adventurer, Military. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Moreno, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)11 (+0) 7 (-2)13 (+1)
Skills Performance +4, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. Alexandrite (700 gp). Lapis lazuli (16 gp). Deep blue spinel (700 gp).


Social Check DCs


Mary Marleigh, Female Human [Permalink]

Personal [hide]

Description: A 4'11" northern woman, she wears an entirely white suit with pastel socks and a vest with buckled shoes. Her golden hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She receives visions of the future at random moments

History: She was raised in a forest tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mary grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mary. Being a Bather kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Gifted. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Mary Marleigh, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears his silver hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small desert village. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Servant and was forced into it by his family.

Flaws: Terse. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Richard Marleigh, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. Freshwater pearl (11 gp). Alexandrite (400 gp). Black pearl (400 gp).


Social Check DCs

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