Rosamund Garrick, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'1". She wears a blue cloak and cross-gartered brown stockings, and her gloved hand is found clutching a monstrous two handed axe. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has a tattooed face.
Personality: Prone to second guessing herself, she comes off as nervous. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the south to a Barkeep, Rosamund learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Barkeep for the past few years.
Motivation: She feels the way she acts is they only way to get by in the world; and to reunite with her old friends
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ermina Jacobs, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'5". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is short and golden. She is very pretty but has cold, dead eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to loving parents in a slum to the east. She worked as a nervous Servant and found it very stressful. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and she is unsatisfied with her job
Flaws: Shy. Bonds: Attractive, In love, Poor, Job. Occupation: Servant
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Draconic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Red spinel (140 gp).
Everard Allerton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of western immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he wants to get laid
Flaws: Insane. Bonds: Has a crush, Adventurer, Immigrant, Slave. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geva Cornish, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her blonde hair is heavily combed to the left. Her eyes are likewise brown.
Personality: She is mildly Human supremacist, though she does not identify as such. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their daughter. She worked as a Apothecary, and she later adopted a second daughter.
Motivation: She is currently in port desperately looking for someone to get her out; and she is wracked by social anxiety
Flaws: Racist, Fearful. Bonds: Immigrant, Family, Slave. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Amethyst (90 gp). Hematite (14 gp). Iolite (80 gp). Tiger eye turquoise (14 gp).
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