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NPC Generator

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Advanced [show]


Margery Kinsley, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and she perpetually has her flail ready. Her chestnut hair is slicked back into a classic pompadour. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Margery grew up listening to her mother's many stories. Margery abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Margery Kinsley, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)17 (+3) 12 (+1)16 (+3)
Skills History +6, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Rock crystal (60 gp). Tiger eye turquoise (11 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Mitchell, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear green tank tops with brown skirt. She keeps her auburn hair in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and many giants want her driven away

Ideals: Extrovert, Artistic, Athletic. Flaws: Shy. Bonds: Attractive. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Ella Mitchell, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)12 (+1) 8 (-1)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Manfred Tindall, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His red hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful brothel owner made him what he is. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist. Bonds: Poor, Immigrant, Mentor. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Tindall, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Rock crystal (20 gp). Star ruby (800 gp). Black opal (800 gp). 1 Minor magic item.


Social Check DCs


Mary Hadlee, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a dagger on it. With bright chestnut hair. Her face is covered beneath a completely black helmet.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her 12th year, her parents were killed by a giants raid, leaving Mary alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Mary was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Logical. Bonds: Attractive, Enemies, Religious. Occupation: Navigator

Voice: French accent

Attributes [hide]

Mary Hadlee, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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