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NPC Generator

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Advanced [show]


Diggory Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a grey and green handkerchief worn on his right side. His brown hair, when down, is lengthy. He has several tiny jet earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. A few years later when the west was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants revenge against gnolls; and he has money and likes to spend it

Ideals: Optimist. Flaws: Secretive. Bonds: Immigrant, Rich, Enemies. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Diggory Hackney, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Performance +6, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 50 pp.


Social Check DCs


Elysande Marlee, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a long, white, dusty cloak. She is bald on top and has large blonde tufts of hair around her ears. Her eyes, though not visible through her cowl, are green.

Personality: A skeptical and narcissistic woman, Elysande's first love is herself. Her second love is also herself. She is a font of random trivia from the lore and stories she has discovered

History: Born in the south her family was never financially stable. Her father was very strict, and drilled into her lessons on being the perfect lady. She struck the Merchant job and began her own company from there.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is unsatisfied with her job

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Job, Debt. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Elysande Marlee, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)6 (-2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Emerald (900 gp). 1 Minor magic item.


Social Check DCs


Vicky Staurheim, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she typically wears black cloth garments or leather armor. Her small hat is riddled with cuts and holes. Her thin eyebrows rest above her beady blue eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. As long as the job gets done she does not care how it got done.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Athletic, Professionalism, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Vicky Staurheim, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)18 (+4) 15 (+2)9 (-1)
Skills History +7, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Giant, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Red-brown spinel (140 gp). Iolite (70 gp). Blue sapphire (400 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Clayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast plains. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical, Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Chad Clayton, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)6 (-2) 8 (-1)17 (+3)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Aquamarine (1000 gp). Emerald (1600 gp).


Social Check DCs

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