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NPC Generator

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Advanced [show]


Avice Byron, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her longsword. She wears her white hair up. Her face is covered beneath a completely black helmet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with finding treasure.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Avice Byron, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 8 (-1)9 (-1)
Skills Persuasion +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Theodoric Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, green, dusty cloak. His black hair is long and unkept. He has several tiny jet earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Mason

Voice: American accent

Attributes [hide]

Theodoric Bradshaw, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Obsidian (7 gp). Black pearl (400 gp). Emerald (1400 gp).


Social Check DCs


Oriel Gyula, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is typically in her Shipwright uniform. Her golden hair is wavy and long. Her eyes are likewise green. Her teeth are white and perfect.

Personality: This woman loves painting and to teach people painting more than just about anything. She enjoys reading and quiet.

History: Born in the south her family was never financially stable. A gifted student she started as a Fortune-teller, but she got bored and became a Shipwright. She struck the Shipwright job and began her own company from there.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Artistic, Logical. Bonds: Job, Poor, Attractive. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Oriel Gyula, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Myerscough, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her golden hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are brown.

Personality: She loves telling others what to do and how they should feel about things. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a slaver, Ahlyssa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A freak accident while working with her Mercenary mother left her crippled. During her travels, Ahlyssa and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ahlyssa discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ahlyssa fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Ahlyssa Myerscough, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. White opal (500 gp). Golden yellow topaz (200 gp). Freshwater pearl (8 gp). Aquamarine (200 gp).


Social Check DCs

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