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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Everard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tight fitting red shirt and pants. His deerstalker hat is riddled with cuts and holes. His blue eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Impulsive, Fearful. Bonds: Enemies, Slave. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Everard Hornsby, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 5 (-3)11 (+0) 11 (+0)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Bertram Blackwood, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's mother didn't care for him much, and the feeling was mutual. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Rich, Criminal record. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Bertram Blackwood, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 13 (+1)18 (+4)
Skills Acrobatics +3, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Sybil Graham, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a yellow shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her golden hair is braided into rings. Her eyes are gray.

Personality: A deeply religious woman she believes everything happens for a reason. She enjoys reading and quiet.

History: Sybil was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and to unite with her sister

Ideals: Logical, Optimist. Bonds: Religious, Family. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Sybil Graham, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a brown suit. He keeps his auburn hair in a flapper bob. His hazel eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Barrister. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich southern family. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Barrister for hire.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and sabotage a competitor

Flaws: Shy, Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Marley, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)18 (+4) 15 (+2)8 (-1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Goblin, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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