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NPC Generator

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Advanced [show]


Emmeline Sherwood, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears white painted combat armor at almost all times. Her black hair has been sun bleached extensively. Her hazel eyes peer out from beneath her Stetson white hat.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is able to fit into much smaller and tighter spaces than normal.

History: A powerful slaver made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was granted divine powers by her dying sister.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Emmeline Sherwood, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ella Branson, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears suspenders and green workpants. Her shirt is violet, and she wears a heavy green leather apron most of the time. She has a very tight haircut. She has a dull look in her amber eyes.

Personality: Eccentric and domineering, Ella will drive conversation. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born blind and as such lacked many opportunities for work. Ella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Ella and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ella discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ella fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends; and a strong sense of loyalty to human people

Ideals: Extrovert. Flaws: Antagonistic, Disease, Racist. Bonds: Adventurer. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Ella Branson, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Denholm, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. His head has been shaved. His hazel eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Denholm, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)12 (+1) 16 (+3)13 (+1)
Skills Athletics +3, Survival +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Lance Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His brown hair and beard is wavy and long. He has brown eyes.

Personality: A deeply religious man he believes everything happens for a reason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Lance was born on a far western plains where he grew up under the tutelage of his father, an expert Apothecary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to be a knight again

Ideals: Gifted. Bonds: Attractive, Religious, Job, Immigrant. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Lance Roscoe, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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