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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alexandre Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly chestnut, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Alexandre enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He is unsatisfied with his job; and money/treasure

Flaws: Hedonist, PTSD. Bonds: Attractive, Job, Rich. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alexandre Ramsay, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Ernest Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His chestnut hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small island village. From there he went from mercenary job to mercenary job. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Nature, Adventurer. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Bradshaw, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 12 (+1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Cory Digby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak, and carries falchions. His blonde hair is styled in orderly dreadlocks. This hazel eyed easterner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Glassblower, Cory learned a great deal about his mother's area of expertise. After coming to the age of reason, Cory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive. Bonds: Job, Military. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Cory Digby, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Fire opal pendant on a fine gold chain (1600 gp). Old masterpiece painting (1600 gp). A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs


Manfred Hale, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean black cloak covering his clean studded leather. His black hair is cut short. He has green eyes and a black hat with a brown feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.

History: Born in the west to a Fisher, Manfred learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better trade route.

Motivation: Find a way to reverse the transformation of his sister; and he desires power and/or immortality

Flaws: Addict. Bonds: Job, Rich, Adventurer, Family. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Manfred Hale, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 5 (-3)14 (+2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp.


Social Check DCs

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