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NPC Generator

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Advanced [show]


Dustin Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears just a white suit. Beneath his clothing is a huge mess of scar tissue. His white hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Flaws: Emotional, Impulsive, Disease. Bonds: Slave, Attractive. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Dustin Hastings, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 8 (-1)12 (+1)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Lapis lazuli (16 gp). Hematite (16 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Yorke, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey armored body suit, with a simple yellow line shooting up and back down, and is pretty ugly. He has a long brown beard with little hanging trinkets. He has gleaming, smiling green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Bertram studied abroad. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.

Motivation: To reunite with his absent father; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Yorke, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Peter Lindsay, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man dresses in red turtlenecks beneath a black coat with brown slacks. His feathered hat is riddled with cuts and holes. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Peter studied abroad. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Peter Lindsay, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Raymond Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is red and curly. His eyes are brown and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Job, Religious. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Raymond Lindsey, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp.


Social Check DCs

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