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NPC Generator

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Advanced [show]


Herleva Graham, Female Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern woman is wearing a long, black cloak. She has no hair. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Herleva enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Herbalist mother left her crippled. After a long history of fighting, Herleva and her spouse have recently divorced.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist, Disease, Insomniac. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Herleva Graham, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)11 (+0) 8 (-1)7 (-2)
Skills Deception +1, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Chain shirt. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Ermina Springfield, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She prefers to wear black clothing when she does not wear armor. She has a hunchback. Her tied-back hair is chestnut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Ermina was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now travels the world, in search of power and loot.

Motivation: She's in love; and she desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Poor, Family. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Ermina Springfield, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 9 (-1)13 (+1)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Everly, Female Human [Permalink]

Personal [hide]

Description: This woman wears black trousers with pastel and brown striped suspenders. She wears various colorful collared shirts. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her brown hair is singed and shortened. She tend to wears goggles to shield her eyes.

Personality: She is mildly Human supremacist, though she does not identify as such. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Matilda has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Disease, Insomniac. Bonds: Rich. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Matilda Everly, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp.


Social Check DCs


Bertram Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with red socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair and beard is wavy and long. His thin eyebrows rest above his beady blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Weaver business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Stanley, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Smoky quartz (40 gp). 4 Holy water. 4 Holy water. 3 Smokesticks.


Social Check DCs

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