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NPC Generator

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Advanced [show]


Odo Davenport, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by beers. His long auburn hair is drawn into a two foot long braid. He has hazel eyes and a black hat with a blue feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Shy, Disease. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Odo Davenport, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Sapphire pendant on gold chain (1000 gp). Cloth of gold vestments (50 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Disguise kit. 1 Good lock. 1 Bullseye lantern.


Social Check DCs


Geoffrey Garrick, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with blue pants. He is physically well-built. His silver hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A freak accident while working with his Marshal father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Insane, Disease, Impulsive. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Geoffrey Garrick, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Henry Stratford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He wears his auburn hair down. His brown unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Henry Stratford, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Amethyst (110 gp). Lapis lazuli (5 gp). Amethyst (110 gp).


Social Check DCs


Randal Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear white clothing when he does not wear armor. He has no hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Spy, Randal learned a great deal about his father's area of expertise. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: To be a Healer again; and he would like to get married and retire

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Marleigh, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Aquamarine (200 gp). Black star sapphire (1200 gp). Jasper (30 gp). Obsidian (8 gp).


Social Check DCs

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