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NPC Generator

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Advanced [show]


Simon Atterton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Animal Trainer does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He wears a colorful flower in his brown hair. This amber eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Simon hails from a village terrorized by drow. He helped his father out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Philantrophist. Flaws: Secretive. Bonds: Job, Attractive, Enemies. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Simon Atterton, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)6 (-2) 14 (+2)9 (-1)
Skills Arcana +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Arnold Hayley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a white poncho over his likewise colored trousers and shirt and is in decent physical shape. His hair is always cut to a buzz. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: Arnold was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and he has decided he is irredeemable

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Criminal record, Rich. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Arnold Hayley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Carnelian (40 gp). Red spinel (110 gp). Amethyst (110 gp). Jasper (40 gp).


Social Check DCs


John Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely white suit with green socks and a vest with buckled shoes, and sports empty pouches on his belt. He wears a colorful flower in his red hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

John Hornsby, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Reynard Cason, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west to a Miller, Reynard learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Mundane. Bonds: Attractive, Enemies, Job, Nature. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Cason, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)16 (+3) 10 (+0)10 (+0)
Skills Athletics +6, History +6
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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