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NPC Generator

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Matilda Norton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her grey boots flare out at the collars. She sports a flattop hair cut. She has several tiny amethyst earrings on each ear.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She would rather hide behind her crafts than deal with other people.

History: The child of a Cook, who enjoyed hunting, Matilda was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Matilda took refuge in the large cave and found the beat up sword and armor she uses now. She has never given up on her singing dream.

Motivation: She has money and likes to spend it.

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Rich, Nature. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Matilda Norton, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs


Diggory Wakefield, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail, and he perpetually has his spear ready. He keeps his blonde hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist. Bonds: Adventurer, Religious, Mentor. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Wakefield, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Anne Graeme, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents, and carries bastard swords. Her auburn hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is business-like. She takes instructions and follows them to the letter. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Anne was born with her mother's beautiful face. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Attractive, Family. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Anne Graeme, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Winthrop, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. He keeps his chestnut hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Fletcher, Guy learned a great deal about his father's area of expertise. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He became a Fletcher soon after.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to be a brewer again

Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Guy Winthrop, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)13 (+1) 5 (-3)9 (-1)
Skills Medicine +0, Religion +4
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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