Arnold Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His long chestnut hair reaches down to his waist. His eyes are a pleasant green.
Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up crossbow and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Shoemaker again; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Bonds: Military, Nature, Job. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. Amethyst (110 gp). Freshwater pearl (5 gp). 1 Minor magic item.
Mary Remington, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her auburn hair is styled in orderly dreadlocks. She has a dull look in her amber eyes.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a Hunter, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by giants. Mary was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Hedonist. Bonds: Enemies, Poor, Attractive, Debt. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Red spinel (60 gp). Freshwater pearl (12 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Isabella Radcliffe, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She works hard and plays hard.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Isabella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She is greedy; and a deep hatred of gnolls
Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Enemies, Rich. Occupation: Crown-heir
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Rose (70 gp). Tourmaline (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Ahlyssa Acton, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and violet workpants. Her shirt is tan, and she wears a heavy violet leather apron most of the time. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes lackadaisically let the world flow into them.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 700 gp.
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