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NPC Generator

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Advanced [show]


Bertram Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear black pants and tee shirts. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue.

Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Addict. Bonds: Immigrant, Nature. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Bertram Yorke, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)18 (+4)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Hallewell, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses like a well dressed Sellsword does, and is pretty ugly. She wears her white hair up in a very large beehive style do. This violet eyed westerner is not easily forgotten.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She got into the Sellsword business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is searching for what she claims is her rightful reward.

Motivation: She wants to get laid.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Giselle Hallewell, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Joan Deighton, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'8" and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her golden hair is cut short with large spiked bangs in the front. She has gleaming, smiling green eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a Crown-heir, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and retire the richest woman in the east

Ideals: Entrepeneur. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Joan Deighton, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Acrobatics +2, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Banded agate (11 gp). Blue sapphire (900 gp). Silver pearl (140 gp).


Social Check DCs


Oriel Skelton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is typically in her Knight uniform. She wears her hair in dreadlocks. Her amber eyes dart from person to person.

Personality: A deeply religious woman she believes everything happens for a reason. Oriel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the east to a Knight, Oriel learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She has set out to sabotage the competition.

Motivation: Expand her business; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Hedonist. Bonds: Job, Poor, Religious. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Oriel Skelton, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Red spinel (110 gp). Banded agate (6 gp). Blue quartz (6 gp). Iolite (40 gp).


Social Check DCs

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