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NPC Generator

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Advanced [show]


Herleva Soames, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Adventurer. Her hair is golden, silky, and of moderate length. Her fierce brown eyes like to dwell on things.

Personality: She will rave to anyone who will listen. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Herleva was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Adventurer. She has recently gotten a pet goose that steals things from people.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Herleva Soames, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long chestnut hair reaches down to his waist. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Henry is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his son.

Ideals: Athletic. Flaws: Racist, Insomniac. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Henry Addington, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Payton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'8". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a hand crossbow. She wears her silver hair up. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Avelina was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Avelina's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Many dire rats want her driven away.

Flaws: Antagonistic. Bonds: Attractive, Guardian, Mentor, Religious, Enemies. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Avelina Payton, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 5 (-3)12 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in black turtlenecks beneath a tan coat with brown slacks, he is not a threatening figure. He has a long white beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: When he was but 7 years old his parents immigrated from the east. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Ploughman like his father before him.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Bonds: Job, Military, Immigrant, Adventurer. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Gunter Mitchell, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs

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