Eleanor Morton, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is white and very short. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Eleanor was born in the south. At a young age she loved to build and create. Her father was very strict, and drilled into her lessons on being the perfect lady. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Persistence. Bonds: Attractive, Poor. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 30000 cp.
Gerard Paxton, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the east, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Emma Gentry, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is dressed in a clean white cloak covering her clean studded leather. She has done her best to style her red hair to look like a famous performer. Her thin eyebrows rest above her beady amber eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to loving parents in a slum to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and she is currently in port desperately looking for someone to get her out
Ideals: Justice. Flaws: Ugly. Bonds: Slave, Poor, Adventurer. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
Norman Oakes, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is typically in his Shipwright uniform. His chestnut hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with poetry.
History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has worked as a Shipwright like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!


