Odo Anderton, Male Human [Permalink]
Personal [hide]
Description: This man typically wears red cloth garments or leather armor. He has a penchant for wearing a ring with an oversized jet on his right hand. His red hair is kept up in a ponytail inside a top hat. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.
History: He was raised in a forest tribe. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: He has passion for adventuring and risk.
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Just what you see.
Mary Alston, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her clothes are grease stained in places. Her hair is red and curly. Her green eyes peer out from beneath her Stetson grey hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great joy in being the best Tanner in town.
History: Mary lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She struck the Tanner job and began her own company from there.
Motivation: Her relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Justice. Bonds: Poor, Immigrant, Job, Family. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Auran, Druidic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Black star sapphire (1200 gp).
Williamina Churchill, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She is tall, broad shouldered and powerfully built. Her golden hair is smooth and relatively long. Her brown eyes are passionate and lively.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.
History: She comes from a rich northern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She loathes her own lifestyle; and balancing her hectic life and new bather responsibilities is difficult
Ideals: Persistence. Flaws: Depressed. Bonds: Job, Rich. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 sp. Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.
Melissa Brandon, Female Human [Permalink]
Personal [hide]
Description: She usually wears her grey robe and has her warhammer always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her blonde hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Since then, she has sought to make the best of life.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp.
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