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NPC Generator

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Advanced [show]


Alice Davenport, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many blue ritualistic tattoos. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is blonde and very short. Her eyes are hazel and she is always smoking a pipe.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alice took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Extrovert, Entrepeneur. Bonds: Nature, Military. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Alice Davenport, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)8 (-1) 10 (+0)15 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Juliana Harrington, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her auburn hair in a flapper bob. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Juliana was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She then took over the family business and is one of the better Knight for hire.

Motivation: To reunite with her absent mother; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Juliana Harrington, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)18 (+4) 5 (-3)13 (+1)
Skills Investigation +7, Survival +0
Senses Passive Perception 7
Languages Common, Gnome, Aquan, Draconic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 sp. Chalcedony (40 gp). Star ruby (1500 gp).


Social Check DCs


Frederick Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy brown pantaloons and a violet scarf. His brown hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Bonds: Guardian, Adventurer, Rich, Immigrant, Job. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Frederick Brownrigg, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Carnelian (30 gp). Alexandrite (1000 gp). Chrysoberyl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Lindsay, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is heavily combed to the left. She wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Emmeline isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She would rather hide behind her crafts than deal with other people.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Emmeline was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Emmeline decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bookbinder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Military, Criminal record. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Emmeline Lindsay, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Hematite (12 gp). Aquamarine (1300 gp). Freshwater pearl (12 gp). Deep blue spinel (1300 gp). 1 Minor magic item.


Social Check DCs

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