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NPC Generator

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Advanced [show]


Bernard Clare, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Bernard Clare, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Conrad Royal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He prefers to wear flannel, and his gloved hand is found clutching a rapier. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Baker soon after.

Motivation: To be a Sailor again.

Ideals: Optimist. Bonds: Military, Job. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Conrad Royal, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 7
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills History +3, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Matilda Ainsworth, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is still thick. She has a tattooed face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Matilda Ainsworth, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)17 (+3) 15 (+2)16 (+3)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Avelina Hackney, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Avelina grew up listening to her father's many stories. Her parents enrolled her in a Paladin school at a young age so that she could practice her psionic talents. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Avelina Hackney, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills History +4, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. Violet garnet (1300 gp). Golden pearl (110 gp). Alexandrite (1300 gp).


Social Check DCs

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