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NPC Generator

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Advanced [show]


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is generally shirtless and showing off his tattooed chest. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gerald was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Banker. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Extrovert, Justice. Bonds: Mentor, Immigrant, Adventurer. Occupation: Banker

Voice: American accent

Attributes [hide]

Gerald Norton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Azurite (9 gp). 1 Breastplate. 1 Full Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Heather Carlisle, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. She has a slight overbite and is overall scrawny. She wears a colorful flower in her black hair. Her fierce brown eyes like to dwell on things.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also has developed a complete distrust of the Locksmith profession.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Heather reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Miller like her father before her.

Motivation: She has money and likes to spend it; and balancing her hectic life and new miller responsibilities is difficult

Flaws: Depressed. Bonds: Attractive, Job, Rich, Military. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Heather Carlisle, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Susannah Branson, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears brown trousers with violet and black striped suspenders. She wears various colorful collared shirts. She has done her best to style her brown hair to look like a famous performer. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She feeds upon the attention of others.

History: Born to a Baker, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she wants revenge against illithids

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Poor, Enemies. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Susannah Branson, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 13 (+1)18 (+4)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Mary Washington, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has slicked back black hair. Her eyes are amber.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Mary was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Mary and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic, Shy. Bonds: Attractive, Religious. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Mary Washington, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Red-brown spinel (40 gp). Black opal (500 gp). Rhodochrosite (10 gp).


Social Check DCs

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