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NPC Generator

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Advanced [show]


Hubert Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is dressed in an above average manner. His long golden hair is drawn into a two foot long braid. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Hubert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast forest. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Rich. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Hubert Ansley, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Carved bone or ivory statuette (60 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Giselle Rodney, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. Beneath her clothing is a huge mess of scar tissue. Her silver hair is cut jaggedly and amateurishly. Her ears are large.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She receives visions of the future at random moments

History: Giselle was born the youngest of three triplets. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Slave, Family. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Giselle Rodney, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 11 (+0)6 (-2)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Amethyst (140 gp). Sardonyx (50 gp).


Social Check DCs


Joan Barclay, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is wearing a perfectly clean shirt and pair of pants. She keeps her silver hair in a pixie cut. Her blue eyes dart from person to person to random spaces in the air.

Personality: Joan is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a Marshal, her father struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now spends her time doing works of charity.

Motivation: She is wracked by social anxiety; and wants to open a new tavern

Ideals: Extrovert, Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Joan Barclay, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)7 (-2) 11 (+0)10 (+0)
Skills Performance +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Cooper, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His tied-back hair is black. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 14th year, his parents were killed by a giants raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Opinionated, Extrovert. Bonds: Religious, Enemies. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Gerald Cooper, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 14 (+2)8 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs

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