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NPC Generator

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Lvl.
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Advanced [show]


Giselle Kelsey, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. Her moppish black hair is in a traditional bowl cut. Her fierce amber eyes like to dwell on things.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is frequently practicing swordplay.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Giselle and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Flaws: Racist, Antagonistic. Bonds: Military, Rich, Adventurer. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Giselle Kelsey, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Mary Whitby, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a robe, a symbol of the four houses of cards around her neck, and a spear on her belt. Her black hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. She believes the world needs to unite to get rid of giants once and for all.

History: Mary hails from a village terrorized by giants. After coming to the age of reason, Mary took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.

Motivation: Someone believes her a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Philantrophist. Flaws: Addict. Bonds: Enemies. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Mary Whitby, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Lance Lincoln, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He tends to wear a blue poncho over his likewise colored trousers and shirt. His black hair is smooth and relatively long. His eyes are brown and catlike.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Depressed. Bonds: Enemies, Adventurer. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Lance Lincoln, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 9 (-1)18 (+4) 8 (-1)8 (-1)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Gnome, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Clerebold Tickle, Male Human [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. He carries a battered monstrous two handed axe and tarnished axe as well. His hair is short and golden. His ears are large.

Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Clerebold was born on a far western plains where he grew up under the tutelage of his mother, an expert Dilettante. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Tickle, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs

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