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NPC Generator

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Advanced [show]


Guy Thornton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. He has a long chestnut beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Guy studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Bonds: Rich, Immigrant, Attractive. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Guy Thornton, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 4 Smokesticks. 2 Holy water.


Social Check DCs


Balimaar Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan shirt with thin white vertical stripes and tan pants. His hair is short and red. He has a dull look in his amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: To end his boredom; and he's repulsed by the pc

Flaws: Antagonistic, Mundane. Bonds: Immigrant, Religious, Job. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Balimaar Quinton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Amethyst (100 gp). Obsidian (10 gp).


Social Check DCs


Alice Bentham, Female Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern woman typically wears black cloth garments or leather armor. Her golden hair is lengthy. She is baby faced.

Personality: Aggressive, abrasive, and angry, Alice embodies much of what other species detest in the Humans. Flattery will make her almost putty in your hands.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Religious, Enemies. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alice Bentham, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 60 pp. Red garnet (70 gp). 1 Minor magic item.


Social Check DCs


Vicky Heiser, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a tight fitting grey shirt and pants. Her hair is long and silver with streaks of blonde, and is pulled back with small grey clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Eccentric and domineering, Vicky will drive conversation. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: The child of a Farmer, who enjoyed hunting, Vicky was taken on many hunting expeditions. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has comitted a past crime that haunts her to this day; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Vicky Heiser, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 7 (-2)12 (+1)
Skills Medicine +1, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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