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NPC Generator

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Advanced [show]


Gilbert Milton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His blonde hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small forest village. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Gilbert Milton, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Huckabee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a fine chain shirt which he covers with tan colored cloaks and clothing, and his gloved hand is found clutching a hammer. His golden hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He inherited the family business which he has now maintained for 2 years.

Motivation: To clean up the streets; and wants to open a new tavern

Flaws: Shy. Bonds: Adventurer, Job, Guardian. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Anselm Huckabee, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Carter uniform. He has wavy auburn hair. His violet eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.

History: He was born in a small forest village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Carter job and began his own company from there.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Military. Occupation: Carter

Voice: Whispers

Attributes [hide]

Bertram Rodney, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)17 (+3) 7 (-2)11 (+0)
Skills Arcana +6, Survival +1
Senses Passive Perception 8
Languages Common, Abyssal, Halfling, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp.


Social Check DCs


Ernest Darlington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is styled in orderly dreadlocks. His eyes are amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He got into the Cartwright business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Cartwright. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Ernest Darlington, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 10 (+0)10 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Celestial, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs

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