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NPC Generator

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Advanced [show]


Griselda Lindsay, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is always cut to a buzz. She has green eyes and a blue hat with a white feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in a small desert village. There was a wharf not far from home where she often wandered off to fish. Recently she has begun working with bootleggers and crooks.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural human artifacts is her passion

Ideals: Optimist, Philantrophist. Bonds: Nature, Criminal record, Adventurer. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Griselda Lindsay, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills History +5, Stealth +5
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Isabella Wade, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple blue robe with white stripes complete with hood. Her hair, while still mostly white, has prominent grey streaks. Her fierce brown eyes like to dwell on things.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Miller business at a young age. One day when Isabella was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Isabella was heart-stricken from the event, and her father started working long hours to provde for them. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: To unite with her brother; and she wants to get laid

Ideals: Logical. Flaws: PTSD. Bonds: Job, Family, Has a crush. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Isabella Wade, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Azurite (4 gp). Star rose quartz (40 gp).


Social Check DCs


Godfrey Graham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears black cloth garments or leather armor. He sports a flattop hair cut. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: To prove his worth to the world; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Immigrant. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Godfrey Graham, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Banded agate (8 gp). Blue star sapphire (1600 gp). Golden yellow topaz (700 gp). Carnelian (60 gp).


Social Check DCs


Eleanor Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a faded coat and loose pants complete with feathered hat. Her white hair is matted, messy, and big. Her eyes, though not visible through her cowl, are hazel.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was raised in a white middle class family as the only child. Eleanor was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Locksmith. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Eleanor Eastaughffe, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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