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NPC Generator

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Advanced [show]


Ernest Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a hunchback. He wears his white hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Flaws: Ugly, Insomniac, Terse. Bonds: Religious, Nature. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Hallewell, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 18 (+4)14 (+2)
Skills Intimidation +5, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp.


Social Check DCs


Matilda Barclay, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by beers. Her red hair is matted, messy, and big. Her green eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Carpenter, but she got bored and became a Ruler. During her travels, Matilda and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Matilda discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Matilda fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Expand her business; and to be a carpenter again

Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Matilda Barclay, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Hailey, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: He is terrified, and will act out of fear; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Attractive, Mentor. Occupation: Bather

Voice: German accent

Attributes [hide]

Rolf Hailey, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Black star sapphire (1100 gp). Azurite (16 gp). Rose (30 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Bradly, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears brown painted combat armor at almost all times. Her hair is always cut to a buzz. Her ears are large.

Personality: She likes to make people angry or surprised. She also has developed a complete distrust of the Adventurer profession.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Jane was left her mother's suit of armor and trained in its use and care. She has set out to sabotage the competition.

Motivation: Expand her business; and she wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Jane Bradly, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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