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NPC Generator

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Advanced [show]


Aline Hartford, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing a perfectly clean shirt and pair of pants. She is tall, broad shouldered and powerfully built. Her golden hair is slicked back into a classic pompadour. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Energy wise she seems alert and responsive.

History: Aline was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Architect for hire.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Optimist, Professionalism, Logical. Bonds: Attractive, Family, Job. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aline Hartford, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 15 (+2)6 (-2)
Skills Acrobatics +7, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Millicent Ashton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in earthy colors with a red and tan handkerchief worn on her left side. Her long red hair is drawn into a two foot long braid. Her skin is flawless and her green eyes scan people very quickly.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy, self-centered, vain, and jealous.

History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: Several ex partners dislike her way of doing things and want revenge; and money/treasure

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Nature, Rich, Enemies. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Millicent Ashton, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Black pearl (1000 gp). Obsidian (6 gp). Blue quartz (6 gp). Black pearl (1000 gp).


Social Check DCs


Alice Barclay, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a colorful flower in her auburn hair. She has several tiny amber earrings on each ear.

Personality: She speaks before she thinks and is too direct. She receives visions of the future at random moments

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barrister arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Alice Barclay, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 7 (-2)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Freshwater pearl (13 gp). Smoky quartz (70 gp). Emerald (1600 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, black cloak. She is bristling with hidden weapons, mostly shortspears and halberds. Her chestnut hair is braided into rings. She has a tattooed face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She also has developed a complete distrust of the Bricklayer profession.

History: Born to a poor family in the city she treasured whatever gifts she got. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Being a Stylist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's in love; and human compassion

Ideals: Justice. Flaws: Racist. Bonds: Criminal record, Job, Poor, Has a crush. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Emma Mitchell, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Persuasion +6, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs

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