Heward Windsor, Male Human [Permalink]
Personal [hide]
Description: This man dresses in white turtlenecks beneath a brown coat with black slacks. He is muscular with a powerful set of arms. His hair is auburn, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Heward was born on a far western desert where he grew up under the tutelage of his father, an expert Navigator. He has drifted from career to career and currently works as a Navigator.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is unsatisfied with his job
Ideals: Justice, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Giselle Hadleigh, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a tight fitting black shirt and pants. She keeps her brown hair in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. There was a wharf not far from home where she often wandered off to fish. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Religious, Nature. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp.
Juliana Hornsby, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown vest and prefers red and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is wavy and long. Her ears are large.
Personality: She snorts whenever she laughs or is feeling confident. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Juliana is combative with any and all who dare try her patience in the slightest.
History: A powerful brothel owner made her what she is. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and human compassion
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Chrysoprase (30 gp). Star rose quartz (30 gp). Citrine (30 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item.
Randal Asheton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His eyes are a pleasant gray.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by drow. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.
Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 15 (+2) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
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