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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerard Colby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair and beard is wavy and long. He wears a mask on his face.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal dancing training, and achieved minor success. He has worked as a Servant like his mother before him.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Colby, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)8 (-1) 11 (+0)16 (+3)
Skills Medicine +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Chalcedony (40 gp). Onyx (40 gp).


Social Check DCs


Percival Nibley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His brown hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Shy, Hedonist, Addict, Depressed. Bonds: Immigrant. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Percival Nibley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Rose (30 gp). 1 Silk rope. 1 Disguise kit. 1 Silk rope.


Social Check DCs


Charles Fawcett, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a broad hat to cover his moderate length red hair. He has amber eyes.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to clean up the streets

Ideals: Gifted, Fighting. Bonds: Criminal record, Guardian. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Fawcett, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Mary Hallewell, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear green clothing when she does not wear armor, and is pretty ugly. Sporting a golden mohawk this woman's hair draws a lot of attention. She has gleaming, smiling blue eyes.

Personality: She is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born a particularly ugly child, much to the horror of her parents. She helped her father out around the business and became quite the natural. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and balancing her hectic life and new mason responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Mary Hallewell, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Nature +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. 4 Smokesticks.


Social Check DCs

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