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NPC Generator

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Advanced [show]


Tim Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of bastard swords on his belt, each one with a sapphire on the hilt. He wears his chestnut hair up. His eyes are brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Tim Watson, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Golden yellow topaz (1200 gp). Coral (120 gp).


Social Check DCs


Guy Clinton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of luck around his neck, and a shortspear on his belt. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His eyes are green.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Job, Military, Immigrant. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Guy Clinton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)8 (-1) 7 (-2)15 (+2)
Skills Insight +1, Sleight of Hand +6
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Don Lindsay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. His red hair and beard is wavy and long. He has brown eyes and a tan hat with a violet feather.

Personality: He has always had a great fascination with Human culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Attractive, Religious, Military. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Don Lindsay, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 6 (-2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +6, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Warwick, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a robe, a symbol of death around his neck, and a sword on his belt. He has styled his black hair well, parting it to the right. His amber unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast forest. His childhood dream was to be a Miner, but he was a colossal failure. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Job, Nature. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Richard Warwick, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)16 (+3) 17 (+3)8 (-1)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Druidic, Terran, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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