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NPC Generator

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Advanced [show]


Mary Hayhurst, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. She has moderate length white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gifted from a young age, Mary studied abroad. She was an apprentice working in her mother's forge. She was granted druidic powers by her dying sister.

Motivation: A strong sense of loyalty to Human people; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Antagonistic, Shy, Racist. Bonds: Attractive, Job. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Mary Hayhurst, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Graham, Female Human [Permalink]

Personal [hide]

Description: She dresses in tan turtlenecks beneath a blue coat with brown slacks. She is physically well-built. Her brown hair is cut jaggedly and amateurishly. She has gleaming, smiling amber eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She receives visions of the future at random moments

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Emeny was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Emeny decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She feels threatened by others; and to settle down with her crush

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Criminal record, Has a crush. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Emeny Graham, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Mary Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her mace. She has wavy chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Mary is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Mary was born in the south. At a young age she loved to build and create. Her first spouse was a Shoemaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Mary Birkenhead, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Justin Sharps, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his black robe and has his halberd always slung over his shoulder. He is an epitome of beauty. His auburn hair is styled in orderly dreadlocks. He has blue eyes and a black hat with a blue feather.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: Justin was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better world.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Justin Sharps, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)7 (-2) 13 (+1)8 (-1)
Skills Deception +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs

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