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NPC Generator

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Advanced [show]


Elizabeth Kent, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a simple white robe with red stripes complete with hood. She sports blonde long hair. Her eyes are amber and she is always smoking a pipe.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the north, but her parents moved at a very young age to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.

Motivation: To reunite with her absent father; and regain custody of her son

Flaws: Antagonistic, Ugly. Bonds: Rich, Immigrant, Family. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Elizabeth Kent, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Jocelyn Merton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He keeps his black hair in a flapper bob. His amber eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently he has begun working with bootleggers and crooks.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants revenge against dire rats

Ideals: Logical. Bonds: Criminal record, Religious, Enemies. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Jocelyn Merton, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Heather Whitby, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a small hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she would like to get married and retire

Ideals: Joker, Fighting. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Heather Whitby, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerald Marleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who sports violet clothing, slightly heavier than average wear, he is not a threatening figure. His red hair is knotted and matted. His eyes are likewise gray.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: In love, Rich. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Gerald Marleigh, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan, Orc, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Simple lock.


Social Check DCs

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