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NPC Generator

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Advanced [show]


Percival Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He carries a battered scimitar and tarnished quarterstaff as well. His auburn hair is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Addict, Impulsive. Bonds: Mentor. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Percival Copeland, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Jade (110 gp).


Social Check DCs


Heather Gracey, Female Human [Permalink]

Personal [hide]

Description: Standing 4'7", this woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. She has a dull look in her brown eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Heather is combative with any and all who dare try her patience in the slightest.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Brewer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Someone believes her a fraud; and regain custody of her son

Ideals: Passionate, Justice. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Heather Gracey, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp.


Social Check DCs


Ida Alton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a worn and beaten armor. Her hair is cut close to her head. She has gleaming, smiling green eyes.

Personality: Calm and collected, she is a well trained Mercenary. She does not trust anyone and sleeps with one eye open.

History: Ida was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Ida was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Mercenary. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Poor, Immigrant. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Ida Alton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Iolite (20 gp). Blue star sapphire (1500 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Ogden, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She usually wears her red robe and has her shield always slung over her shoulder. Her top hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She dislikes all the random violence that takes place in the east. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Pacifist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Oriel Ogden, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 15 (+2)17 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Black star sapphire (900 gp). Golden pearl (160 gp).


Social Check DCs

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