Nicholas Garrick, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears black painted combat armor at almost all times. His auburn hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.
Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to loving parents in a slum to the east. While studying, he fell in love. They married and had a son. He has achieved small success as a Painter.
Motivation: To prove his worth to the world.
Flaws: Impulsive. Bonds: Job, Poor, In love. Occupation: Painter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Hugolina Hayley, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a brown armored body suit, with a simple black line shooting up and back down. She has wavy silver hair. Her face is covered beneath a completely black helmet.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village she learned the ways of the warrior from her mother. Hugolina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Her spouse's relatives view her with great suspicion; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Bonds: Family, Adventurer, Religious. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 56 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. White pearl (60 gp). Freshwater pearl (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avice Hale, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a grey collared shirt and black skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She wears her blonde hair down. Her face is scarred and worn.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She works hard and plays hard.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 1000 sp.
Anne Kitchur, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She sports pastel clothing, slightly heavier than average wear. Her whole body is exceptionally muscular. Her golden hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A deeply religious woman she believes everything happens for a reason. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by illithids. Anne was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: To clean up the streets; and she is compelled to act according to her religious beliefs
Bonds: Immigrant, Religious, Enemies, Adventurer, Guardian. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. Jet (40 gp). Peridot (40 gp). Black pearl (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


