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NPC Generator

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Advanced [show]


Gerald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are blue and he is always smoking a pipe.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He comes from a rich southern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Bonds: Rich, Attractive, Religious, Criminal record. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Hadleigh, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)15 (+2) 14 (+2)16 (+3)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Ernest Barclay, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He has a white handlebar mustache and slicked back white hair. His amber eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 7 years later his spouse died after the birth of his son. Heartbroken, Ernest never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To pay off his debts; and find a way to reverse the transformation of his sister

Flaws: Hedonist. Bonds: Job, Family, In love, Debt. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Barclay, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp.


Social Check DCs


Norman Conway, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his brown robe, and carries hand crossbows. With bright golden hair and a scraggly beard. His violet eyes peer out from beneath his deerstalker tan hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He worked as a nervous Locksmith and found it very stressful. He now owns his own business.

Motivation: His religion dominates his actions; and revenge

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Religious, Enemies. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Norman Conway, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Emmeline Westbrook, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her blonde hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A true patriot, Emmeline would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Emmeline took refuge in the ruined castle and found the beat up club and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she wants nothing more than to rejoin the army

Flaws: Ugly, Selfish, Mundane. Bonds: Military, Nature. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Emmeline Westbrook, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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