Aldous Atterton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his axe always slung over his shoulder. He is bristling with hidden weapons, mostly axes and lances. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Optimist. Flaws: Impulsive. Bonds: Criminal record, Attractive, Poor. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 40000 cp.
Griselda Presley, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail, marred by beers. She has styled her black hair well, parting it to the left. Her face is scarred and worn.
Personality: She is a hateful person. She taunts others and blames them for her problems. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She has money and likes to spend it; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies, Rich. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 10 (+0) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Gnome, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Golden yellow topaz (1500 gp). White pearl (160 gp). Blue sapphire (1400 gp). Hematite (7 gp).
Rosalind Hamilton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She wears a colorful flower in her black hair. Her fierce amber eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Rosalind studied abroad. A few years later when the north was not economically sound they moved to her current location. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Criminal record. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Giant, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Cloth of gold vestments (150 gp).
Anne Hackney, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a yellow vest and prefers grey and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bald on top and has large black tufts of hair around her ears. Her face is covered beneath a completely black helmet.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and many goblins want her driven away
Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 30000 cp.
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