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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Drogo Barclay, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He wears his red hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. In his 18th year, his parents were killed by a illithids raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away.

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Attractive, Military, Enemies. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Barclay, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 8 (-1)15 (+2)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raymond Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: A powerful slaver made him what he is. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Mentor, Family. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Raymond Marleigh, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Garfield, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her hair is golden and curly. Her eyes are green.

Personality: A skeptical and narcissistic woman, Mary's first love is herself. Her second love is also herself. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She has worked as a Carpenter like her father before her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Impeccable. Flaws: Racist. Bonds: Nature, Job, Criminal record. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Mary Garfield, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Isabella Tatum, Female Human [Permalink]

Personal [hide]

Description: This woman dresses well, wearing white shirts, loose pants, and blazers most of the time. She is muscular with a powerful set of arms. Her golden hair is cut short with large spiked bangs in the front. Her fierce amber eyes like to dwell on things.

Personality: Abrasive and pushy, she has a hard time making friends. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.

Motivation: She has a crush on the local Fortune-teller; and she's in love

Flaws: Antagonistic, Addict. Bonds: Attractive, Nature, Has a crush. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Isabella Tatum, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)15 (+2) 10 (+0)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Alexandrite (400 gp). Black opal (700 gp). 1 Climber’s kit.


Social Check DCs

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