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NPC Generator

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Advanced [show]


Emeny Hackney, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair, when down, is lengthy. Her green eyes dart from person to person to random spaces in the air.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born at the edge of vast desert. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Flaws: Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Emeny Hackney, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Robert Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a slaver, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Mentor, Criminal record. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Robert Gladstone, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Investigation +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Heward Hale, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He has gray eyes and a green hat with a black feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Heward was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Family, Military. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Heward Hale, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)14 (+2) 10 (+0)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with small hat. His hair is silver, silky, and of moderate length. His gray eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Cartwright. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Bonds: Attractive, Job, Adventurer, Rich, Has a crush. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

William Stanford, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Amber (110 gp). Obsidian (11 gp). Moss agate (11 gp). Tourmaline (110 gp). 1 Masterwork Common Melee.


Social Check DCs

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