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NPC Generator

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Advanced [show]


Egelina Sherwood, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears bulky blue painted plate armor and is in decent physical shape. She has styled her black hair well, parting it to the left. She has brown eyes and a blue hat with a red feather.

Personality: She loves telling others what to do and how they should feel about things. She also is a firm believer in the womanly ideal.

History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was always very intelligent and has formed a secret society of specialists.

Motivation: A rival would like her out of the picture; and to prove her worth to the world

Ideals: Opinionated. Flaws: Impulsive, Secretive. Bonds: Rich, Criminal record. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Egelina Sherwood, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 14 (+2)6 (-2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs


Hubert Sydney, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man dresses in red turtlenecks beneath a black coat with green slacks. His white hair is singed and shortened. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Hubert Sydney, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Hadwisa Sherwood, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: She is irascible and easily irritated. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Hadwisa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hadwisa took refuge in the ruined castle and found the beat up bow and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hadwisa Sherwood, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Henry Adley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, red cloak. He has no hair. His fierce violet eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Doctor, Henry learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Henry Adley, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Carnelian (60 gp). Red garnet (160 gp).


Social Check DCs

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