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NPC Generator

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Advanced [show]


Herleva Barney, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is red and curly. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She can't help but pocket interesting objects she comes across

History: Born in the west to a Gardener, Herleva learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Herleva Barney, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 8 (-1)9 (-1)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Silver pearl (90 gp). Brown-green garnet (90 gp). Sard (30 gp).


Social Check DCs


Ermina Van Es, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is renowned for her bright white dresses and hats. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her father was called into army service. She was taken as a slave by a traveling circus and forced to perform She has achieved small success as a Mason.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Flaws: Antagonistic. Bonds: Military, Slave, Job, Family. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Ermina Van Es, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Smoky quartz (60 gp). Iolite (60 gp). Eye agate (10 gp).


Social Check DCs


Melissa Dumph, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze, and a wedding ring on her right hand. Her moppish chestnut hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is used to getting what she wants. In part because she is a meticulous planner.

History: Melissa lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Joker, Professionalism. Bonds: Rich, In love, Family. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Melissa Dumph, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs


Diggory Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a Bricklayer, his father struggled to pay the bills. His druidic abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies, Poor. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Diggory Cornish, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Deep blue spinel (1500 gp). Malachite (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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