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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hadwisa Willoughby, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in brown turtlenecks beneath a tan coat with brown slacks. Her red hair is well kept. She has gleaming, smiling green eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her mother raised her in a mountain cabin. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Sellsword kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Impeccable. Flaws: Impulsive, Depressed. Bonds: Nature, Criminal record. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Hadwisa Willoughby, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 17 (+3)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 pp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Melissa Kendal, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear violet clothing when she does not wear armor. She has done her best to style her black hair to look like a famous performer. Her hazel eyes lackadaisically let the world flow into them.

Personality: Melissa is depressed about a lot of things. She tends to be a nihilist. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 12 years.

Motivation: Wants a kiss; and she feels kind of lost in life

Ideals: Athletic. Flaws: Depressed, Impulsive, Mundane. Bonds: Job, Has a crush. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Melissa Kendal, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp.


Social Check DCs


Elizabeth Home, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has done her best to style her black hair to look like a famous performer. Her eyes are likewise blue.

Personality: Elizabeth is depressed about a lot of things. She tends to be a nihilist. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Elizabeth was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has money and likes to spend it

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Rich, Enemies, Adventurer. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Elizabeth Home, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)7 (-2) 12 (+1)17 (+3)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Sardonyx (30 gp). Rich purple corundum (400 gp). Sardonyx (30 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Aline Lincoln, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is typically in her Sculptor uniform. Her black hair is cut short. She has gleaming, smiling green eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born to a pair of adventurers, Aline grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has taken up work as a Sculptor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She's looking for her big break; and seeks redemption

Flaws: Insomniac, PTSD. Bonds: Job, Criminal record, Adventurer. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Aline Lincoln, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)17 (+3) 12 (+1)16 (+3)
Skills History +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Sardonyx (60 gp). Black pearl (1500 gp). 1 Breastplate.


Social Check DCs

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