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NPC Generator

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Advanced [show]


Diggory Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with black stripes complete with hood, and carries pickaxes. His blonde hair is slicked back into a classic pompadour. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Knight. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Diggory Richie, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Diggory Dalton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Dilettante, but he was a colossal failure. He has achieved small success as a Fortune-teller.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Shy, Fearful, Disease. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Diggory Dalton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)18 (+4) 14 (+2)14 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Druidic, Orc, Sylvan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. A delicate brass dragon egg (60 gp). Black velvet mask with numerous citrines (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Garfield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. His white hair is styled in orderly dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Theobald was born with his father's beautiful face. A gifted student he started as a Tanner, but he got bored and became a Armorer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Flaws: Insane, Impulsive. Bonds: Rich, Attractive, Job. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Garfield, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Tinley, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a skull on it. Her white hair is cut short. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Millicent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the west. Through the years after Millicent was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Millicent's father didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Doesn't want to be a Performer and was forced into it by her family; and wants to raise her children well

Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Adventurer, Family. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Millicent Tinley, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)7 (-2) 8 (-1)6 (-2)
Skills Insight +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Black pearl (1500 gp).


Social Check DCs

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